Hey there! This year I tried to do something experimental in ~10h.
As the theme is "Running out of space" my take was using the visual space. As you progress in the game, your vision of the game decreases.
Furthermore, I wanted to match gameplay & control.
You are a tetraplegic that has to escape from a maze, and you can only execute actions with your hand.
You are constantly remembering the path you made in the maze so you don't get lost.
[itch.io blocks the twitter link so @carlosvVk you can open it here]
Left click: Go forward.
Right click: Go backward.
Mouse scrollwheel: Rotate.
Middle click: Blink.
- Unity C#
- Adobe Photoshop
- Twitter: @carlosvVk
- Gmail: email@example.com
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